3DAssets.dev

Loading model

About

An open sided core shed: six portal frames on a concrete slab with knee braces, purlins and a monopitch sheeted roof, gutters and a downpipe, and cross bracing in the end bay. Dimensions 13.60 by 5.90 by 21.60 m (X by Y by Z), metre units, +Y up, +Z forward, resting on y=0. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Core shed (Ore Processing and Haulage Plant)” asset in my project.

Model: https://cdn.3dassets.dev/assets/13456/v1/model.glb
Asset page: https://3dassets.dev/assets/ore-processing-and-haulage-plant-core-shed-eb72c65b
Description: An open sided core shed: six portal frames on a concrete slab with knee braces, purlins and a monopitch sheeted roof, gutters and a downpipe, and cross bracing in the end bay.

- Dimensions (X × Y × Z): 13.599 × 5.899 × 21.6 metres
- Triangles: 648
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/13456/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Core shed (Ore Processing and Haulage Plant)

An open sided core shed: six portal frames on a concrete slab with knee braces, purlins and a monopitch sheeted roof, gutters and a downpipe, and cross bracing in the end bay.

Download asset · 33.7 KB

More in Buildings & Architecture

Cedar Boathouse (Fishing Harbour and Boats)

Cedar Boathouse (Fishing Harbour and Boats)

Open-front waterside boathouse with board siding, exposed rafters, corrugated roof and dock floor.

@3dassets4.9k tris · 40 ↓
Warehouse Door Pair (Distillery and Bonded Warehouse)Animated

Warehouse Door Pair (Distillery and Bonded Warehouse)

Four metre warehouse doorway with a 2.6 m opening under a 3.4 m lintel: dressed jambs, a threshold and two boarded and strapped leaves, painted, that swing out on their outer stiles. Sits in a wall run and carries a wall port at either end.

@3dassets1.5k tris · 38 ↓
Wall Section (Distillery and Bonded Warehouse)

Wall Section (Distillery and Bonded Warehouse)

Plain four metre rubble wall bay 4.6 m to the head and 0.4 m thick, faced on both sides, with a plinth course, a string course at 2.3 m and a capping course. The base module of the stillhouse and the warehouse, laid end to end between corner pillars.

@3dassets1.1k tris · 37 ↓
Pile Dwelling (Bellroot Fen Floodward Marches)Animated

Pile Dwelling (Bellroot Fen Floodward Marches)

Two-level pile dwelling: enclosed furnished sleeping room over a clear full-length boat slip, braced corner piles, gabled reed roof and a solid supported entrance stair.

@3dassets38.7k tris · 37 ↓
Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Four metre rubble wall bay 4.6 m to the head and 0.4 m thick, faced both sides: a battered plinth course, a capping course, a louvred ventilation grille in a dressed surround and two barred slit vents low down. Lays end to end and meets a corner pillar at either end.

@3dassets1.4k tris · 35 ↓
Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda kiln vent 3.6 m square at the eaves and 3.8 m tall: a slated tapering roof in two stages with a louvred lantern of four faces between them, boarded eaves on all four sides and a plain iron finial. Stands over a kiln, on a wall head or astride a roof ridge.

@3dassets636 tris · 34 ↓
Shed wall bay, door slid open (Steampunk Airship Dock and Workshop)

Shed wall bay, door slid open (Steampunk Airship Dock and Workshop)

The same door bay with its leaf already parked clear over the next bay.

@3dassets656 tris · 33 ↓
Stillhouse Window Bay (Distillery and Bonded Warehouse)

Stillhouse Window Bay (Distillery and Bonded Warehouse)

Four metre wall bay with a 2.6 x 3.0 m industrial window: a dressed sill and lintel, an iron frame of twenty lights with glazing bars, and rubble facing above and below. Lets the stillhouse be seen into, and lays end to end with the plain wall bay.

@3dassets1.4k tris · 32 ↓
Corner Pillar (Distillery and Bonded Warehouse)

Corner Pillar (Distillery and Bonded Warehouse)

Dressed stone corner pillar 0.6 m square and 4.8 m tall with a capping stone: quoined courses on all four faces and a wall port on each side, so it turns a corner, ends a run or joins two runs in line.

@3dassets192 tris · 32 ↓
Shed wall bay with a sliding door (Steampunk Airship Dock and Workshop)Animated

Shed wall bay with a sliding door (Steampunk Airship Dock and Workshop)

A 4 m bay with a 3.2 by 3.6 m opening and a corrugated leaf on an outside top track.

@3dassets656 tris · 32 ↓
Shed wall bay with a window band (Steampunk Airship Dock and Workshop)

Shed wall bay with a window band (Steampunk Airship Dock and Workshop)

The same 4 m bay with a barred glazing band at 2.9 m, the way a machine shop is lit.

@3dassets540 tris · 32 ↓
Shed wall bay, clad (Steampunk Airship Dock and Workshop)

Shed wall bay, clad (Steampunk Airship Dock and Workshop)

A 4 m corrugated shed wall bay on riveted stanchions, 5.0 m to the head.

@3dassets240 tris · 32 ↓

Similar assets

Open-fronted machinery shed (Arable Fields and Farm Machinery)

Open-fronted machinery shed (Arable Fields and Farm Machinery)

A ten by fifteen metre open-fronted machinery shed: a steel portal frame with corner piers and two mid columns, clad rear and sides, and a rear tool rack with a parts cabinet.

@3dassets1.5k tris · 13 ↓
Ganache Slab Frame (Chocolate Making and Confectionery)

Ganache Slab Frame (Chocolate Making and Confectionery)

Open walnut slab frame with mitred corners; frames the ganache slab, declared assembly pair.

@3dassets1.2k tris · 11 ↓
Recall beacon — open portal frame (Moonsteel Convergence: MOBA Champions and Arena)

Recall beacon — open portal frame (Moonsteel Convergence: MOBA Champions and Arena)

Nested pointed metal portal frame with a central spell orb and paired grounding crystals. No teleport logic.

@3dassets3.0k tris · 10 ↓
Solar recall beacon — open portal frame (Moonsteel Convergence: MOBA Champions and Arena)

Solar recall beacon — open portal frame (Moonsteel Convergence: MOBA Champions and Arena)

Nested pointed metal portal frame with a central spell orb and paired grounding crystals. No teleport logic.

@3dassets3.0k tris · 10 ↓
Fabrication shed bay, 4 m (Shipyard and Dry Dock)

Fabrication shed bay, 4 m (Shipyard and Dry Dock)

A 4 m slice of an 8 m span fabrication shed: a portal frame in shop primer, profiled cladding to both sides, crane rail corbels at 5.2 m and a clear open end. Ports at both ends so a shed runs to any length.

@3dassets300 tris · 8 ↓
Tunnel portal with slab track (Modern Rail and Metro Network)

Tunnel portal with slab track (Modern Rail and Metro Network)

A 6 m concrete tunnel portal with a horseshoe bore, cornice, splayed wing walls and slab track through it.

@3dassets1.8k tris · 29 ↓
Goods yard with turntable, engine shed and wagon sidings (Steam Era Railway and Rolling Stock)

Goods yard with turntable, engine shed and wagon sidings (Steam Era Railway and Rolling Stock)

A locomotive and goods yard: turntable and two road engine shed at one end, a coaling stage, water tower and goods shed, a shunter with a rake of wagons on the running line, a siding of mineral and hopper traffic behind a buffer stop, and a short 610 mm gauge line with its...

@3dassets47.0k tris · 13 ↓
42U server rack, open frame (Office Lobby and Building Facilities)

42U server rack, open frame (Office Lobby and Building Facilities)

A 600 mm by 1000 mm 42U server rack 2.0 m tall as an open frame: chamfered side stiles and a base plinth, four punched mounting rails, seven populated appliances with vent slots and status lamps, cable fingers, a management arm, a vertical power strip and levelling feet.

@3dassets5.8k tris · 23 ↓
Floor Slab With Stair Opening (Battle Royale Town and Airfield)

Floor Slab With Stair Opening (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale town: a 4 m concrete floor slab with a 2.3 m stair opening, a steel edge trim and a guard rail, with ports on all four edges.

@3dassets764 tris · 12 ↓
Rune Portal Frame (Arcane Academy and Spell Trials)

Rune Portal Frame (Arcane Academy and Spell Trials)

Walk-through circular portal frame with eight crystalline sockets; portal surface and teleport logic omitted.

@3dassets9.7k tris · 9 ↓
Open timber frame bay, 4 m (Blacksmith Forge and Armoury)

Open timber frame bay, 4 m (Blacksmith Forge and Armoury)

Open post and beam bay 4 m wide and 3.2 m tall: two oak posts on stone pads carrying a tie beam with curved braces and nothing between them, so a workshop can stand open to the yard on the same wall ports as a solid panel.

@3dassets108 tris · 12 ↓
Plate and frame filter press (Ore Processing and Haulage Plant)

Plate and frame filter press (Ore Processing and Haulage Plant)

A side beam plate and frame filter press on a concrete plinth: two end frames, heavy side beams, a stack of eighteen filter plates, a hydraulic closing cylinder and power pack, a filtrate manifold and drip tray, an overhead plate shifter rail and a handrailed service platform.

@3dassets1.5k tris · 14 ↓