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About
A slit lamp: a sliding base plate with a joystick, the binocular viewing head on its arm facing the operator, the illumination tower on its own swinging arm, and the chin and forehead rest the patient leans into from the front. Overall 0.41 by 0.58 by 0.53 m (X by Y by Z). Metre units, +Y up, the side a customer or a patient approaches from toward +Z, resting on y=0. The model rests on y=0 and is meant for a table top at about 0.71 m; the patient leans in from +Z and the operator works from -Z. The joystick, the head arm and the illumination arm are static: each is a free hand positioned joint in a cluster too small for one channel to read, and the power lead is flexible. Static geometry; no rig, collision or navigation data.
Use with an AI agent
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Use the “Slit Lamp (Opticians and Eyewear Showroom)” asset in my project. Model: https://cdn.3dassets.dev/assets/35061/v1/model.glb Asset page: https://3dassets.dev/assets/opticians-and-eyewear-showroom-slit-lamp-6686d099 Description: A slit lamp: a sliding base plate with a joystick, the binocular viewing head on its arm facing the operator, the illumination tower on its own swinging arm, and the chin and forehead rest the patient leans into from the front. - Dimensions (X × Y × Z): 0.405 × 0.58 × 0.525 metres - Triangles: 1.1k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
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import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35061/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Slit Lamp (Opticians and Eyewear Showroom)
A slit lamp: a sliding base plate with a joystick, the binocular viewing head on its arm facing the operator, the illumination tower on its own swinging arm, and the chin and forehead rest the patient leans into from the front.