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About
Throne hall floor tile 4.0 m square in chequered marble with a gilded border band; tiles edge to edge. Dimensions 4.00 x 0.17 x 4.00 m (X x Y x Z). Floor tile: origin centred, tiles on a 4.0 m grid; metre units, +Y up, +Z forward. Mythic stylized palette of pale marble, gold and underworld darks, no textures. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Throne Hall Floor (Greek Mythology: Underworld and Olympus)” asset in my project. Model: https://cdn.3dassets.dev/assets/21386/v1/model.glb Asset page: https://3dassets.dev/assets/mythic-underworld-and-olympus-throne-hall-floor-7a5c97f4 Description: Chequered marble floor tile with a gilded border. - Dimensions (X × Y × Z): 4 × 0.17 × 4 metres - Triangles: 240 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21386/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Throne Hall Floor (Greek Mythology: Underworld and Olympus)
Chequered marble floor tile with a gilded border.