
About
Sphinx statue 3.0 m long and about 2.3 m tall: a couchant lion body with outstretched forepaws and a human head in a gilded nemes headdress. Dimensions 3.00 x 2.55 x 3.01 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Mythic stylized palette of pale marble, gold and underworld darks, no textures. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Sphinx Statue (Greek Mythology: Underworld and Olympus)” asset in my project. Model: https://cdn.3dassets.dev/assets/21441/v1/model.glb Asset page: https://3dassets.dev/assets/mythic-underworld-and-olympus-sphinx-statue-b0d55c32 Description: Couchant sphinx with a lion body and a crowned human head. - Dimensions (X × Y × Z): 3 × 2.55 × 3.014 metres - Triangles: 1.1k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21441/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Sphinx Statue (Greek Mythology: Underworld and Olympus)
Couchant sphinx with a lion body and a crowned human head.