
About
A keg coupler head: a cast body with a bayonet collar, a probe, a hinged lever handle and gas and beer barbs on their elbows. Overall 0.25 by 0.15 by 0.18 m (X by Y by Z). Metre units, +Y up, the side a person uses toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Keg coupler head (Bar, Pub and Brewery Taproom)” asset in my project. Model: https://cdn.3dassets.dev/assets/18360/v1/model.glb Asset page: https://3dassets.dev/assets/bar-pub-and-brewery-taproom-keg-coupler-a3108bb2 Description: A keg coupler head: a cast body with a bayonet collar, a probe, a hinged lever handle and gas and beer barbs on their elbows. - Dimensions (X × Y × Z): 0.255 × 0.151 × 0.177 metres - Triangles: 522 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18360/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Keg coupler head (Bar, Pub and Brewery Taproom)
A keg coupler head: a cast body with a bayonet collar, a probe, a hinged lever handle and gas and beer barbs on their elbows.