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About
An A frame trestle 1.4 m to the ridge with a blank caparison draped over both flanks, a scalloped valance on each side and a padded roll along the top. There is no animal under it: the pack has no creatures at all, because this library has no skinning and a posed beast would be dead weight. Dimensions 1.70 × 1.52 × 1.50 m (X × Y × Z). Ground-contact origin under the footprint. Metre units, +Y up, +Z forward. Kingdom limestone, ashlar, timber, oak, iron, cloth, slate and straw with tournament grass, earth and canvas, flat shaded with no textures so the file loads in every engine. Static geometry; no rig, animation, collision or navigation data. The caparison and the valance are static: cloth needs a joint per fold, which a rigid node transform cannot give it.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Barding Stand (Medieval Tournament and Jousting Ground)” asset in my project. Model: https://cdn.3dassets.dev/assets/37224/v1/model.glb Asset page: https://3dassets.dev/assets/medieval-tournament-and-jousting-ground-barding-stand-650755e5 Description: Trestle stand carrying a blank caparison and a padded roll, the way barding is aired between courses. - Dimensions (X × Y × Z): 1.7 × 1.524 × 1.5 metres - Triangles: 248 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37224/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Barding Stand (Medieval Tournament and Jousting Ground)
Trestle stand carrying a blank caparison and a padded roll, the way barding is aired between courses.