3DAssets.dev

Loading model

About

Free 3D model of a medieval compost and muck bay: a boarded oak bay on driven posts, open at the front, heaped with rotted matter and green waste, with a fork, 2.4 m wide. Dimensions 2.60 by 1.55 by 1.64 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Yard dressing for a garden or a kitchen range. The front is boarded only two courses high so the heap is visible and a cart can be backed to it. Static geometry, no moving parts. Invented throughout: no real building, institution or text is reproduced, and any written surface carries abstract marks rather than letters. Claustral palette: limestone ashlar and darker rubble stone, lime plaster, oak and pine, lead, wrought iron, brass, parchment, undyed linen, madder and garden green. Static geometry; no rig, animation, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Compost Bay (Medieval Monastery and Scriptorium)” asset in my project.

Model: https://cdn.3dassets.dev/assets/37429/v1/model.glb
Asset page: https://3dassets.dev/assets/medieval-monastery-and-scriptorium-compost-bay-c2835e90
Description: Free 3D model of a medieval compost and muck bay: a boarded oak bay on driven posts, open at the front, heaped with rotted matter and green waste, with a fork, 2.4 m wide.

- Dimensions (X × Y × Z): 2.598 × 1.552 × 1.64 metres
- Triangles: 2.3k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37429/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Compost Bay (Medieval Monastery and Scriptorium)

Free 3D model of a medieval compost and muck bay: a boarded oak bay on driven posts, open at the front, heaped with rotted matter and green waste, with a fork, 2.4 m wide.

Download asset · 48.7 KB

More in Props & Furniture

Mesh Stillage (Car Factory Production Line)

Mesh Stillage (Car Factory Production Line)

Free 3D model of a stackable mesh stillage holding loose parts, a factory logistics container for a car factory game asset kit.

@3dassets4.4k tris · 10 ↓
Pallet With Parts Crates (Car Factory Production Line)

Pallet With Parts Crates (Car Factory Production Line)

Free 3D model of a wooden pallet stacked with three parts crates and a strap, factory logistics stock for a car factory game asset kit.

@3dassets1.6k tris · 10 ↓
Tide Height Mooring Carriage (Bellroot Fen Floodward Marches)Animated

Tide Height Mooring Carriage (Bellroot Fen Floodward Marches)

Two-guide tide-following mooring ring with captive timber slide blocks, bronze crosspiece, upper and lower travel stops and anchored stone foot. Follow-tide slides only the ring carriage between supported stops.

@3dassets4.8k tris · 6 ↓
Gate Seating Row (Airport Terminal and Ground Operations)

Gate Seating Row (Airport Terminal and Ground Operations)

Four seat gate lounge beam: a steel spine on two splayed sled feet carrying four moulded seat pans, raked backs and cast armrests between every place.

@3dassets400 tris · 6 ↓
Departure Board Arrivals (Airport Terminal and Ground Operations)

Departure Board Arrivals (Airport Terminal and Ground Operations)

The same flight information display in the amber header colour, for signing the arrivals hall from the same fabrication.

@3dassets360 tris · 5 ↓
Six Slot Rod Rack (Fishing Harbour and Boats)

Six Slot Rod Rack (Fishing Harbour and Boats)

Freestanding timber storage rack with drilled-style upper slots and six rubber-lined foot cups.

@3dassets3.2k tris · 5 ↓
Flood Archive Hanging File Chest (Bellroot Fen Floodward Marches)Animated

Flood Archive Hanging File Chest (Bellroot Fen Floodward Marches)

Gasketed flood-record chest with eight individually clamped suspended files on metal rails, supported rear hinges and two lid straps. Open-close reveals the genuine hollow archive interior.

@3dassets8.9k tris · 4 ↓
Root Resin Tapping Station (Bellroot Fen Floodward Marches)

Root Resin Tapping Station (Bellroot Fen Floodward Marches)

Root stump with fitted tapping plate and flared copper collection channel over a supported thick-walled receiving flask, restrained by a timber cradle.

@3dassets9.0k tris · 4 ↓
Reed Stripping Bench (Bellroot Fen Floodward Marches)

Reed Stripping Bench (Bellroot Fen Floodward Marches)

Mortised stripping bench with longitudinal reed feed, fitted thirteen-tooth comb, raised side guides and a supported waste shelf.

@3dassets9.2k tris · 4 ↓
Self Service Kiosk (Airport Terminal and Ground Operations)

Self Service Kiosk (Airport Terminal and Ground Operations)

Free-standing self-service check-in kiosk: a weighted disc pedestal, a body with a raked touchscreen, a boarding-pass slot and card reader, and an illuminated header panel.

@3dassets272 tris · 4 ↓
Lift Queue Maze (Ski Resort and Snow Park)

Lift Queue Maze (Ski Resort and Snow Park)

Sixteen post-and-tape queue stanchions in four rows forming a serpentine lift queue, 6 m by 4.5 m, with red tapes and weighted bases.

@3dassets1.7k tris · 4 ↓
Angler’s Umbrella (Fishing Harbour and Boats)

Angler’s Umbrella (Fishing Harbour and Boats)

Eight-panel orange and ivory shelter with exposed spokes, pointed finial and ground spike.

@3dassets488 tris · 4 ↓

Similar assets

Compost bulk bay (Garden Centre and Florist)

Compost bulk bay (Garden Centre and Florist)

A three compartment timber bulk bay for loose compost, bark and topsoil: sleeper walls in slotted posts, removable front boards and a heap of loose material in each bay.

@3dassets3.5k tris
Open timber frame bay, 4 m (Blacksmith Forge and Armoury)

Open timber frame bay, 4 m (Blacksmith Forge and Armoury)

Open post and beam bay 4 m wide and 3.2 m tall: two oak posts on stone pads carrying a tie beam with curved braces and nothing between them, so a workshop can stand open to the yard on the same wall ports as a solid panel.

@3dassets108 tris
Compost Bay (Pixel Modern Farm)

Compost Bay (Pixel Modern Farm)

Double timber compost bay with removable style front boards and two levels of compost.

@3dassets252 tris
Village smithy, open fronted, with forge, anvil and armoury bench (Blacksmith Forge and Armoury)

Village smithy, open fronted, with forge, anvil and armoury bench (Blacksmith Forge and Armoury)

A working blacksmith's shop 16 m by 12 m, open fronted on purpose so the whole floor can be seen and walked: timber framed walls on three sides, a shop front of a shutter counter and two open bays with the cart entrance left clear beside them, and no roof over the working...

@3dassets42.1k tris
Coal store bay, 2.4 m (Blacksmith Forge and Armoury)

Coal store bay, 2.4 m (Blacksmith Forge and Armoury)

Boarded fuel bay 2.4 m wide with oak corner posts, a low front board and a heaped load of coal and coke behind it, the way fuel is kept dry against the back wall of a smithy.

@3dassets428 tris
Boarded Window Bay (Halloween Slasher Street)

Boarded Window Bay (Halloween Slasher Street)

Free 3D model of a boarded up window bay in weathered clapboard: 4 m Halloween horror kit module with four nailed planks over a 1.5 m opening.

@3dassets1.3k tris
Site mesh fence gate, 3 m, standing open (Self Storage Facility and Loading Bay)

Site mesh fence gate, 3 m, standing open (Self Storage Facility and Loading Bay)

The same 3 m fence module built as a vehicle gate with its leaf swung back against the run: a hinge post, a latch post with a keep and a drop bolt socket, and the mesh leaf standing open across 77 degrees, so a drive reads as open in a scene.

@3dassets360 tris
Ramen Shop Front Bay (Izakaya Alley and Ramen Shop)

Ramen Shop Front Bay (Izakaya Alley and Ramen Shop)

A 4 m counter ramen shopfront: an open 3.4 m trading bay between rendered piers, a tiled stall board, a deep timber head beam, a cream fascia carrying three abstract painted marks and a three panel indigo noren hanging in the opening. Tiles into a street run.

@3dassets440 tris
Monastery Door Bay (Medieval Monastery and Scriptorium)Animated

Monastery Door Bay (Medieval Monastery and Scriptorium)

Free 3D model of a medieval monastery doorway bay with a hinged oak plank door on iron bands, under a two-centred stone arch: 3 m wall module.

@3dassets3.4k tris
Lodge Main Building Front and Veranda (Safari Camp and Bush Lodge)

Lodge Main Building Front and Veranda (Safari Camp and Bush Lodge)

A 7.2 m bush lodge frontage: rendered earth walls 2.9 m high with two window openings and a wide doorway, an open sided boarded veranda 2.6 m deep on five posts, and a thatched pitch falling forward over it. Open fronted, so it reads from a walking camera. Static geometry.

@3dassets528 tris
Muck Heap (Horse Stables and Equestrian Yard)

Muck Heap (Horse Stables and Equestrian Yard)

Three-sided timber muck bay with a heaped load.

@3dassets48 tris
Shop shelving bay with bin fronts (Hardware Store and DIY Warehouse)

Shop shelving bay with bin fronts (Hardware Store and DIY Warehouse)

The 2.4 m shop bay with three open fronted sloping picking bins on every shelf and a mesh back, the loose fixings and fittings face of a hardware aisle.

@3dassets8.7k tris