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About
Free 3D model of a medieval oak chapel screen with a cusped tracery arcade, a boarded dado and a pair of hinged doors in the middle, 3.2 m wide. Dimensions 3.20 by 2.73 by 0.34 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: screen-left at (-0.54, 0.00, 0.08) m; screen-right at (0.54, 0.00, 0.08) m. Both leaves hang on iron bands on the inner posts and swing together through the opening; the arcade, the dado and the head beam are fixed. The tracery is geometric and the screen carries no figure and no inscription. Invented throughout: no real building, institution or text is reproduced, and any written surface carries abstract marks rather than letters. Claustral palette: limestone ashlar and darker rubble stone, lime plaster, oak and pine, lead, wrought iron, brass, parchment, undyed linen, madder and garden green. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Chapel Screen (Medieval Monastery and Scriptorium)” asset in my project. Model: https://cdn.3dassets.dev/assets/37402/v1/model.glb Asset page: https://3dassets.dev/assets/medieval-monastery-and-scriptorium-chapel-screen-905ea0f3 Description: Free 3D model of a medieval oak chapel screen with a cusped tracery arcade, a boarded dado and a pair of hinged doors in the middle, 3.2 m wide. - Dimensions (X × Y × Z): 3.2 × 2.73 × 0.335 metres - Triangles: 15.3k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37402/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Chapel Screen (Medieval Monastery and Scriptorium)
Free 3D model of a medieval oak chapel screen with a cusped tracery arcade, a boarded dado and a pair of hinged doors in the middle, 3.2 m wide.