
About
Floor standing drill press: a ribbed cast base, a bright column, an adjustable table on a collar, a belt cover with a speed chart plate, a three spoke feed handle, and a quill that feeds down carrying the chuck and drill with it. Free 3D model for machine shop, factory and industrial game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.85 by 2.16 by 0.68 m (X by Y by Z). Metre units, +Y up, the operator side toward +Z, resting on y=0 with the origin on the footprint. Rigid node-transform clips: spindle-spin, open and close. No skinning. The feed handle, the belt cover, the depth stop and the motor are solid; only the quill and the chuck move.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Pillar drill press, floor standing (Machine Shop and Factory Hall)” asset in my project. Model: https://cdn.3dassets.dev/assets/27729/v1/model.glb Asset page: https://3dassets.dev/assets/machine-shop-and-factory-hall-machine-shop-and-factory-a352dcc6 Description: Floor standing drill press: a ribbed cast base, a bright column, an adjustable table on a collar, a belt cover with a speed chart plate, a three spoke feed handle, and a quill that feeds down carrying the chuck and drill with it. - Dimensions (X × Y × Z): 0.846 × 2.16 × 0.68 metres - Triangles: 9.3k - Animations: spindle-spin, open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27729/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Pillar drill press, floor standing (Machine Shop and Factory Hall)
Floor standing drill press: a ribbed cast base, a bright column, an adjustable table on a collar, a belt cover with a speed chart plate, a three spoke feed handle, and a quill that feeds down carrying the chuck and drill with it.