3DAssets.dev

Loading model

About

Three two-metre wall arms meet with continuous vertical faces. Dimensions 2.00 × 2.70 × 2.12 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Muted wallpaper, ceramic, worn concrete and restrained metal finishes. Static geometry; no rig, animation, collision or navigation data. Separate named door, barrier and cabinet nodes have authored pivots where present. Wall fixtures export grounded for placement.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Wallpaper T junction (Backrooms and Liminal Spaces Kit)” asset in my project.

Model: https://cdn.3dassets.dev/assets/25194/v1/model.glb
Asset page: https://3dassets.dev/assets/liminal-spaces-kit-wall-t-junction-37164006
Description: Three two-metre wall arms meet with continuous vertical faces.

- Dimensions (X × Y × Z): 2 × 2.701 × 2.118 metres
- Triangles: 2.6k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/25194/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Wallpaper T junction (Backrooms and Liminal Spaces Kit)

Three two-metre wall arms meet with continuous vertical faces.

Download asset · 145.8 KB

More in Buildings & Architecture

Cedar Boathouse (Fishing Harbour and Boats)

Cedar Boathouse (Fishing Harbour and Boats)

Open-front waterside boathouse with board siding, exposed rafters, corrugated roof and dock floor.

@3dassets4.9k tris · 40 ↓
Warehouse Door Pair (Distillery and Bonded Warehouse)Animated

Warehouse Door Pair (Distillery and Bonded Warehouse)

Four metre warehouse doorway with a 2.6 m opening under a 3.4 m lintel: dressed jambs, a threshold and two boarded and strapped leaves, painted, that swing out on their outer stiles. Sits in a wall run and carries a wall port at either end.

@3dassets1.5k tris · 38 ↓
Wall Section (Distillery and Bonded Warehouse)

Wall Section (Distillery and Bonded Warehouse)

Plain four metre rubble wall bay 4.6 m to the head and 0.4 m thick, faced on both sides, with a plinth course, a string course at 2.3 m and a capping course. The base module of the stillhouse and the warehouse, laid end to end between corner pillars.

@3dassets1.1k tris · 37 ↓
Pile Dwelling (Bellroot Fen Floodward Marches)Animated

Pile Dwelling (Bellroot Fen Floodward Marches)

Two-level pile dwelling: enclosed furnished sleeping room over a clear full-length boat slip, braced corner piles, gabled reed roof and a solid supported entrance stair.

@3dassets38.7k tris · 37 ↓
Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda kiln vent 3.6 m square at the eaves and 3.8 m tall: a slated tapering roof in two stages with a louvred lantern of four faces between them, boarded eaves on all four sides and a plain iron finial. Stands over a kiln, on a wall head or astride a roof ridge.

@3dassets636 tris · 35 ↓
Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Four metre rubble wall bay 4.6 m to the head and 0.4 m thick, faced both sides: a battered plinth course, a capping course, a louvred ventilation grille in a dressed surround and two barred slit vents low down. Lays end to end and meets a corner pillar at either end.

@3dassets1.4k tris · 35 ↓
Shed wall bay, door slid open (Steampunk Airship Dock and Workshop)

Shed wall bay, door slid open (Steampunk Airship Dock and Workshop)

The same door bay with its leaf already parked clear over the next bay.

@3dassets656 tris · 34 ↓
Stillhouse Window Bay (Distillery and Bonded Warehouse)

Stillhouse Window Bay (Distillery and Bonded Warehouse)

Four metre wall bay with a 2.6 x 3.0 m industrial window: a dressed sill and lintel, an iron frame of twenty lights with glazing bars, and rubble facing above and below. Lets the stillhouse be seen into, and lays end to end with the plain wall bay.

@3dassets1.4k tris · 32 ↓
Corner Pillar (Distillery and Bonded Warehouse)

Corner Pillar (Distillery and Bonded Warehouse)

Dressed stone corner pillar 0.6 m square and 4.8 m tall with a capping stone: quoined courses on all four faces and a wall port on each side, so it turns a corner, ends a run or joins two runs in line.

@3dassets192 tris · 32 ↓
Shed wall bay with a sliding door (Steampunk Airship Dock and Workshop)Animated

Shed wall bay with a sliding door (Steampunk Airship Dock and Workshop)

A 4 m bay with a 3.2 by 3.6 m opening and a corrugated leaf on an outside top track.

@3dassets656 tris · 32 ↓
Shed wall bay with a window band (Steampunk Airship Dock and Workshop)

Shed wall bay with a window band (Steampunk Airship Dock and Workshop)

The same 4 m bay with a barred glazing band at 2.9 m, the way a machine shop is lit.

@3dassets540 tris · 32 ↓
Shed wall bay, clad (Steampunk Airship Dock and Workshop)

Shed wall bay, clad (Steampunk Airship Dock and Workshop)

A 4 m corrugated shed wall bay on riveted stanchions, 5.0 m to the head.

@3dassets240 tris · 32 ↓

Similar assets

Wallpaper wall (Backrooms and Liminal Spaces Kit)

Wallpaper wall (Backrooms and Liminal Spaces Kit)

Two-metre wallpapered wall with continuous skirting and upper moulding.

@3dassets1.3k tris · 9 ↓
Tyre Wall Barrier Corner (Go Kart Track and Pit Lane)

Tyre Wall Barrier Corner (Go Kart Track and Pit Lane)

The tyre wall turned through ninety degrees: two 2 m arms of three courses meeting at a knuckle tyre, with the yellow strap board carried round both faces and a steel post at each open end. Barrier ports on both arms.

@3dassets720 tris · 10 ↓
X-ray viewing screen on a wall arm (Clinic and Veterinary Practice)

X-ray viewing screen on a wall arm (Clinic and Veterinary Practice)

A film viewing light box on a folding wall arm: a floor-reaching mounting rail, a two-section arm on a swivel knuckle, a framed diffuser panel with a film clip rail and a switch.

@3dassets876 tris · 9 ↓
Vertical farm grow room and pack house (Vertical Farm and Hydroponics Tower)

Vertical farm grow room and pack house (Vertical Farm and Hydroponics Tower)

A working vertical farm in one 18 m by 20 m hall. The growing floor takes the north half: three rows of six three tier bays under their magenta LED bars, every tier planted with lettuce, pak choi or propagation plugs, and the shuttle robot on its rail down the aisle between...

@3dassets91.8k tris · 38 ↓
Stowage bag wall (Space Station and Docking Bays)

Stowage bag wall (Space Station and Docking Bays)

A 1.9 by 1.7 m stowage wall: a module wall segment with eight soft cargo transfer bags of three sizes, each with a closure flap and a yellow pull tab, held by three webbing straps on two vertical rails.

@3dassets1.8k tris · 11 ↓
Walled Market Quarter (Fantasy MMO City And Townsfolk)

Walled Market Quarter (Fantasy MMO City And Townsfolk)

A hand painted fantasy city quarter inside a forty eight metre circuit of curtain wall, with a wall walk on corbels, arrow loops, four quoined corner towers, two round flanking towers, a postern in the west wall and the great gatehouse in the south wall, its portcullis and...

@3dassets303k tris · 53 ↓
Acoustic Wall Panel Module (Music Recording Studio and Instruments)

Acoustic Wall Panel Module (Music Recording Studio and Instruments)

A 1.2 m wall module 2.4 m tall: a stud wall with a skirting and a framed 50 mm acoustic absorber in grey fabric on its face, with wall-left and wall-right ports at half height so modules run into each other, into a window module or into a corner bass trap.

@3dassets448 tris · 13 ↓
Wall Pilaster Half Column (Roman Bathhouse and Palaestra)

Wall Pilaster Half Column (Roman Bathhouse and Palaestra)

A 3.9 m engaged half column for a wall face: a fluted shaft standing out of a flat pilaster back, on a moulded plinth with a Tuscan capital. Set it against a wall module so the back plate beds into the wall face.

@3dassets480 tris · 14 ↓
Armoury Rack Room (Swords, Shields and Melee Arms)

Armoury Rack Room (Swords, Shields and Melee Arms)

A twelve by eight metre stone flagged armoury rack room, walled on three sides with the front left open so the room can be seen into. Two five slot sword racks fill the back wall with longswords, sabres, arming swords and katanas lying flat, with two tower shields standing...

@3dassets183k tris · 43 ↓
Belt-faced tyre wall (Motorcycle Racing and Street Bikes)

Belt-faced tyre wall (Motorcycle Racing and Street Bikes)

Belt-faced tyre wall with original generic construction in a coordinated steel-blue paddock palette.

@3dassets1.9k tris · 8 ↓
Meeting room wall screen (Downtown Office Interiors)

Meeting room wall screen (Downtown Office Interiors)

A 1.5 m meeting room display on a tilting wall bracket with a cable cover, for mounting above a credenza.

@3dassets352 tris · 7 ↓
Courtyard wall — four metres (Moonsteel Convergence: MOBA Champions and Arena)

Courtyard wall — four metres (Moonsteel Convergence: MOBA Champions and Arena)

Reversible low wall with raised panels, coping stones and three reinforced piers.

@3dassets1.6k tris · 8 ↓