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About
A four metre hall wall, 4.2 m tall and 0.25 m thick, sandstone with a proud dark timber frame and two brass banner pegs. Origin at the bottom centre of the inner face, which faces +Z and carries the frame and pegs; the stone runs back to z = -0.25. Overall 4.000 x 4.200 x 0.465 m (X x Y x Z), metre units, +Y up, facing +Z, resting on y=0 with the origin under the footprint. Static geometry: no rig, no skinning, no animation, no collision and no navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Gallery Wall (Legendary Warriors Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/39224/v1/model.glb Asset page: https://3dassets.dev/assets/legendary-warriors-kit-gallery-wall-59530d3d Description: Four metre hall wall with timber framing and banner pegs. - Dimensions (X × Y × Z): 4 × 4.2 × 0.465 metres - Triangles: 284 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/39224/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Gallery Wall (Legendary Warriors Kit) with my AI development tools?
How do I get started?
Which game engines and tools can I use Gallery Wall (Legendary Warriors Kit) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Gallery Wall (Legendary Warriors Kit) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Gallery Wall (Legendary Warriors Kit)
Four metre hall wall with timber framing and banner pegs.