
About
Low poly hover lawn mower: a domed disc body on a rubber skirt with a single impeller that both lifts it and cuts, and a slim tube handle. Measures 0.76 by 1.02 by 0.80 m (X by Y by Z). Metre units, +Y up, +Z forward, origin on the footprint at y=0. Named nodes on their own pivots: fan. Exaggerated cartoon proportions: oversized wheels, an undersized engine and chunky handles, in the pack shared palette of grass green, cherry red, sky blue, sunflower yellow and cream. The skirt is rigid geometry and does not inflate. The cut grass itself is geometry and does not move. Rigid node-transform clips: blade-spin. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Hover mower (Lawn Mowing Simulator Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/27343/v1/model.glb Asset page: https://3dassets.dev/assets/lawn-mowing-simulator-kit-hover-mower-9a58cd96 Description: Low poly hover lawn mower: a domed disc body on a rubber skirt with a single impeller that both lifts it and cuts, and a slim tube handle. - Dimensions (X × Y × Z): 0.76 × 1.016 × 0.8 metres - Triangles: 536 - Animations: blade-spin - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27343/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Hover mower (Lawn Mowing Simulator Kit) with my AI development tools?
How do I get started?
Which game engines and tools can I use Hover mower (Lawn Mowing Simulator Kit) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Hover mower (Lawn Mowing Simulator Kit) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Hover mower (Lawn Mowing Simulator Kit)
Low poly hover lawn mower: a domed disc body on a rubber skirt with a single impeller that both lifts it and cuts, and a slim tube handle.