{"data":{"id":"27343","slug":"lawn-mowing-simulator-kit-hover-mower-9a58cd96","title":"Hover mower (Lawn Mowing Simulator Kit)","summary":"Low poly hover lawn mower: a domed disc body on a rubber skirt with a single impeller that both lifts it and cuts, and a slim tube handle.","description":"Low poly hover lawn mower: a domed disc body on a rubber skirt with a single impeller that both lifts it and cuts, and a slim tube handle. Measures 0.76 by 1.02 by 0.80 m (X by Y by Z). Metre units, +Y up, +Z forward, origin on the footprint at y=0. Named nodes on their own pivots: fan. Exaggerated cartoon proportions: oversized wheels, an undersized engine and chunky handles, in the pack shared palette of grass green, cherry red, sky blue, sunflower yellow and cream. The skirt is rigid geometry and does not inflate. The cut grass itself is geometry and does not move. Rigid node-transform clips: blade-spin. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/lawn-mowing-simulator-kit-hover-mower-9a58cd96","cdnUrl":"https://cdn.3dassets.dev/assets/27343/v1/model.glb","downloadUrl":"https://3dassets.dev/download/lawn-mowing-simulator-kit-hover-mower-9a58cd96","thumbnailUrl":"https://cdn.3dassets.dev/assets/27343/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27343/v1/poster.webp","blurhash":"UFA,,$tR00R6H@M|tl-V8wM{%$-p_NozD%jY","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31240,"triangles":536,"vertices":1608,"meshes":7,"materials":5,"textures":0,"animations":["blade-spin"],"boundingBox":{"min":[-0.3800264961784926,0,-0.41998664181240986],"max":[0.3800264961784926,1.0159979227150506,0.3800264961784926]},"sizeMeters":[0.76,1.016,0.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-07T23:42:03.036Z","updatedAt":"2026-09-08T02:07:29.209Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27343/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function HoverMowerLawnMowingSimulatorKit(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27343/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27343/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27343/v1/model.glb\" alt=\"Hover mower (Lawn Mowing Simulator Kit)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27343/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27343/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}