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About
The gate end of the plot on its own at working scale, open topped like the plot scene so everything inside the wall stays visible from a walk at eye height. The tile roofed gate house stands on the axis of a clay and stone boundary wall that runs the full frontage and is closed by an end pier at each end, with a paper lantern hanging either side of the gate and a stepping stone path leading in. Inside the wall the beaten earth yard carries the well head, a pair of buckets, a stone water basin, two fermentation jars, a firewood stack, a persimmon tree, bamboo and a stone pagoda ornament. Outside it the street runs the whole width with a market shed of two post and beam bays under two gabled roof cassettes closed by their ridge runs, a trestle stall with an awning, produce baskets, straw sacks of grain, a bench, a stack of roof tiles and a hanging sign board whose faces are blank. Every board and painted field here is an abstract shape and carries no characters of any script.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Village gate and market street (Korean Hanok Village and Street)” asset in my project. Model: https://cdn.3dassets.dev/assets/38092/v1/model.glb Asset page: https://3dassets.dev/assets/korean-hanok-village-and-street-village-gate-and-marke-813aa6fd Description: The gate end of the plot on its own at working scale, open topped like the plot scene so everything inside the wall stays visible from a walk at eye height. The tile roofed gate house stands on the axis of a clay and stone boundary wall that runs the full frontage and is... - Dimensions (X × Y × Z): 19.58 × 5.79 × 12.99 metres - Triangles: 30.9k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38092/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Village gate and market street (Korean Hanok Village and Street)
The gate end of the plot on its own at working scale, open topped like the plot scene so everything inside the wall stays visible from a walk at eye height. The tile roofed gate house stands on the axis of a clay and stone boundary wall that runs the full frontage and is...