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About
The same 1.92 m machine in the vermilion and cream of a hot can unit, which is how an alley tells the warm machine from the cold one at a glance. Geometry unchanged, including the blank stock and the flap node; only the paint differs. Overall 1.170 x 1.920 x 0.816 m (X x Y x Z), metre units, +Y up, +Z forward. Resting on y=0. Named nodes on their own pivots: flap. Cosmetic colour variant of drinks-vending-machine; the geometry is unchanged. Izakaya Alley and Ramen Shop / izakaya-std-v1: worn tarmac and grey render, warm and dark stained timber, brushed steel, charcoal ironwork, glass, and indigo, vermilion and cream for the noren, the lanterns and the signs, with embedded procedural concrete and timber maps and no custom shaders. Every sign face, noren, lantern, can, bottle, keg, crate and machine front is blank or carries invented abstract shapes: there is no lettering anywhere in this pack, in any script, and nothing copies a real trader, brand or product. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Hot Can Vending Machine (Izakaya Alley and Ramen Shop)” asset in my project. Model: https://cdn.3dassets.dev/assets/36459/v1/model.glb Asset page: https://3dassets.dev/assets/izakaya-alley-and-ramen-shop-hot-can-vending-machine-0d9cc3cc Description: The same 1.92 m machine in the vermilion and cream of a hot can unit, which is how an alley tells the warm machine from the cold one at a glance. Geometry unchanged, including the blank stock and the flap node; only the paint differs. - Dimensions (X × Y × Z): 1.17 × 1.921 × 0.816 metres - Triangles: 896 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36459/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Do I need Draco, Meshopt or KTX2 to load it?
Hot Can Vending Machine (Izakaya Alley and Ramen Shop)
The same 1.92 m machine in the vermilion and cream of a hot can unit, which is how an alley tells the warm machine from the cold one at a glance. Geometry unchanged, including the blank stock and the flap node; only the paint differs.