
Loading model
About
A large barrel drum in a carved timber cradle with bronze hoop studs and two beaters on a hook. The drum tilts in its cradle. Overall 1.74 by 1.89 by 1.23 m (X by Y by Z). Metre units, +Y up, the side a visitor approaches from toward +Z, resting on y=0. Cradle 1.74 m wide, drum 1.2 m across its head at 1.28 m. The drum head is a solid face; no skin membrane moves. Every carved and painted motif is invented and no surface carries characters of any script. Rigid node-transform clips: drum-tilt. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Ceremonial Drum On Stand (Imperial China Palace and Garden)” asset in my project. Model: https://cdn.3dassets.dev/assets/36214/v1/model.glb Asset page: https://3dassets.dev/assets/imperial-china-palace-and-garden-ceremonial-drum-on-st-66581778 Description: A large barrel drum in a carved timber cradle with bronze hoop studs and two beaters on a hook. The drum tilts in its cradle. - Dimensions (X × Y × Z): 1.74 × 1.885 × 1.23 metres - Triangles: 1.6k - Animations: drum-tilt - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36214/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Ceremonial Drum On Stand (Imperial China Palace and Garden)
A large barrel drum in a carved timber cradle with bronze hoop studs and two beaters on a hook. The drum tilts in its cradle.