
About
Twenty by twenty-four metre ground and river presentation base with inset static blue tailwater and subtle surface streaks. Not a fluid simulation. Dimensions 20.00 × 0.36 × 24.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original concrete, teal machinery, steel fittings and safety yellow. Static geometry; hydraulic flow and electrical operation are not simulated. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “River Display Base (Hydroelectric Dam Infiltration)” asset in my project. Model: https://cdn.3dassets.dev/assets/29377/v1/model.glb Asset page: https://3dassets.dev/assets/hydroelectric-dam-infiltration-river-display-base-e147fd48 Description: Twenty by twenty-four metre ground and river presentation base with inset static blue tailwater and subtle surface streaks. Not a fluid simulation. - Dimensions (X × Y × Z): 20.001 × 0.355 × 24 metres - Triangles: 3.0k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29377/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
River Display Base (Hydroelectric Dam Infiltration)
Twenty by twenty-four metre ground and river presentation base with inset static blue tailwater and subtle surface streaks. Not a fluid simulation.