
About
The 600 mm four drawer base with its named second drawer node translated 380 mm along the slide axis, so the drawer line reads as a working mechanism. Measured extent 0.600 x 0.900 x 1.021 m (X x Y x Z), metre units, +Y up, user side toward +Z, resting on y=0. Named pivoted nodes: drawer-1, drawer-2, drawer-3, drawer-4. Connectors run-left and run-right of type base-run. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Kitchen four drawer base 600 with a drawer out (Fitted Kitchen and Bathroom Builder)” asset in my project. Model: https://cdn.3dassets.dev/assets/17926/v1/model.glb Asset page: https://3dassets.dev/assets/fitted-kitchen-and-bathroom-builder-base-600-four-draw-a874731a Description: 600 mm four drawer base with the second drawer front pulled 380 mm along its slide axis. - Dimensions (X × Y × Z): 0.6 × 0.9 × 1.021 metres - Triangles: 1.7k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/17926/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Kitchen four drawer base 600 with a drawer out (Fitted Kitchen and Bathroom Builder)
600 mm four drawer base with the second drawer front pulled 380 mm along its slide axis.