
About
Thick vaulted culvert with open end bores, barred drain lane and a distinct unobstructed raised crawl shelf. Original nonfunctional game environment construction. Metres, +Y up; static mechanisms and contact datums, no engineering or safety certification.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Culvert Crawl Bypass (Gorgehold Survivor Gallery and Operations)” asset in my project. Model: https://cdn.3dassets.dev/assets/32882/v1/model.glb Asset page: https://3dassets.dev/assets/gorgehold-survivor-gallery-and-operations-culvert-craw-deebb644 Description: Thick vaulted culvert with open end bores, barred drain lane and a distinct unobstructed raised crawl shelf. - Dimensions (X × Y × Z): 2.7 × 2.85 × 3 metres - Triangles: 1.3k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/32882/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Culvert Crawl Bypass (Gorgehold Survivor Gallery and Operations)
Thick vaulted culvert with open end bores, barred drain lane and a distinct unobstructed raised crawl shelf.