3DAssets.dev

Loading model

About

Six metre grandstand bay: four raked rows of red and blue seat pans on cast concrete steps, yellow side and back rails and steel end frames. Start and end stand ports, so bays run along a straight or round the outside of a corner. Overall 6.000 x 2.780 x 4.185 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Connectors: start (stand), end (stand). Go Kart Track and Pit Lane / karting-lp-v1: faceted grey tarmac and concrete, brushed steel, charcoal rubber, pea gravel and three painted accents in red, blue and yellow, with embedded procedural concrete maps and no custom shaders. Liveries, numbers, boards and signage are invented for this pack and copy no real series, circuit or manufacturer. Static geometry; no rig, animation, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Grandstand Section (Go Kart Track and Pit Lane)” asset in my project.

Model: https://cdn.3dassets.dev/assets/34357/v1/model.glb
Asset page: https://3dassets.dev/assets/go-kart-track-and-pit-lane-grandstand-section-c1b464f4
Description: Six metre grandstand bay: four raked rows of red and blue seat pans on cast concrete steps, yellow side and back rails and steel end frames. Start and end stand ports, so bays run along a straight or round the outside of a corner.

- Dimensions (X × Y × Z): 6 × 2.78 × 4.185 metres
- Triangles: 528
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34357/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Grandstand Section (Go Kart Track and Pit Lane)

Six metre grandstand bay: four raked rows of red and blue seat pans on cast concrete steps, yellow side and back rails and steel end frames. Start and end stand ports, so bays run along a straight or round the outside of a corner.

Download asset · 40.7 KB

More in Buildings & Architecture

Pile Dwelling (Bellroot Fen Floodward Marches)Animated

Pile Dwelling (Bellroot Fen Floodward Marches)

Two-level pile dwelling: enclosed furnished sleeping room over a clear full-length boat slip, braced corner piles, gabled reed roof and a solid supported entrance stair.

@3dassets38.7k tris · 11 ↓
Bellroot Sanctuary (Bellroot Fen Floodward Marches)Animated

Bellroot Sanctuary (Bellroot Fen Floodward Marches)

Living-root buttressed sanctuary with an eight-sided enclosed shrine, complete thick compound copper cap, central resonator plinth and radial worship benches.

@3dassets18.2k tris · 8 ↓
Flood Refuge Dormitory (Bellroot Fen Floodward Marches)Animated

Flood Refuge Dormitory (Bellroot Fen Floodward Marches)

Broad raised refuge with double supported entrance stairs and shared veranda, full gabled roof, four stacked communal bunk frames, bedding and a fitted dining corner.

@3dassets79.7k tris · 7 ↓
Reedworkers Longhouse (Bellroot Fen Floodward Marches)Animated

Reedworkers Longhouse (Bellroot Fen Floodward Marches)

Low barrel-vaulted longhouse with enclosed attic ends and louvre strips, fitted interior drying shelves and a separately supported side workshop canopy.

@3dassets59.5k tris · 7 ↓
Silt Survey Office (Bellroot Fen Floodward Marches)Animated

Silt Survey Office (Bellroot Fen Floodward Marches)

Hipped-roof survey office organised around a stocked central archive core, fitted measuring desk, reading bench and framed front observation lights. Complete roof underside and open entry.

@3dassets38.6k tris · 6 ↓
Hall Roller Door Bay (Car Factory Production Line)Animated

Hall Roller Door Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall bay with a 4.4 m roller shutter door, a modular industrial building panel for a car factory game asset kit.

@3dassets408 tris · 6 ↓
Hall Wall Cladding Bay (Car Factory Production Line)

Hall Wall Cladding Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall cladding bay in profiled white steel sheet, a modular industrial building panel for a car factory game asset kit.

@3dassets252 tris · 6 ↓
Causeway Watch Lodge (Bellroot Fen Floodward Marches)Animated

Causeway Watch Lodge (Bellroot Fen Floodward Marches)

Narrow watch lodge bridging a clear low causeway, with enclosed observation room, framed amber viewing lights, fitted desk and full roof over two masonry abutments.

@3dassets38.9k tris · 5 ↓
Flood Oath Hall (Bellroot Fen Floodward Marches)Animated

Flood Oath Hall (Bellroot Fen Floodward Marches)

Raised octagonal oath chamber with full conical reed roof, inward bench ring, joined perimeter piers and an open hinged entrance reached by supported stairs.

@3dassets26.8k tris · 5 ↓
Hall Roof Truss Bay (Car Factory Production Line)

Hall Roof Truss Bay (Car Factory Production Line)

Free 3D model of an 18 m parallel chord roof truss for a factory hall, a modular building girder for a car factory game asset kit.

@3dassets408 tris · 5 ↓
Gallery Arch Bay Lightwell Configuration (Gorgehold Survivor Gallery and Operations)

Gallery Arch Bay Lightwell Configuration (Gorgehold Survivor Gallery and Operations)

Same canonical gallery bay with deliberate central roof opening for the fitted daylight shaft.

@3dassets2.9k tris · 4 ↓
Mezzanine Stair (Car Factory Production Line)

Mezzanine Stair (Car Factory Production Line)

Free 3D model of a straight steel stair up to a 3.6 m mezzanine with yellow handrails, a modular access stair for a car factory game asset kit.

@3dassets660 tris · 4 ↓

Similar assets

Gate Seating Row (Airport Terminal and Ground Operations)

Gate Seating Row (Airport Terminal and Ground Operations)

Four seat gate lounge beam: a steel spine on two splayed sled feet carrying four moulded seat pans, raked backs and cast armrests between every place.

@3dassets400 tris · 4 ↓
Four metre pitched roof bay (Ocean Raft Settlement)

Four metre pitched roof bay (Ocean Raft Settlement)

Four metre pitched roof bay for an expandable ocean survival home.

@3dassets284 tris · 1 ↓
Hangar bay shell section (UFO Crash Site and Recovery Facility)

Hangar bay shell section (UFO Crash Site and Recovery Facility)

A 6 m deep section of an 18 m span hangar bay: a segmental arch shell with real wall thickness, a 0.15 m floor slab, three internal portal frames, cladding ribs, a glazed clerestory each side, three roof lights and four high bay lamps. Sections butt on a 6 m pitch.

@3dassets1.5k tris
Inspection pit bay section, 4 m (Car Repair Garage and MOT Workshop)

Inspection pit bay section, 4 m (Car Repair Garage and MOT Workshop)

Four metre bay section with an inspection pit through it: concrete either side of a 0.96 m shaft, a yellow painted edge stripe, a galvanised lip angle, two recessed pit lights and the open shaft below, joining end to end with the next section.

@3dassets196 tris
Three row seated stand bay (Football Soccer Stadium and Club Grounds)

Three row seated stand bay (Football Soccer Stadium and Club Grounds)

4 m wide concrete bay with eighteen individual seats on three tiers.

@3dassets900 tris
Kennel bank, small, six bay (Clinic and Veterinary Practice)Animated

Kennel bank, small, six bay (Clinic and Veterinary Practice)

A 1.35 m stainless kennel bank of six small bays in two tiers: a chamfered shell on a coved recessed plinth, sloped floor trays with drain lips, bay dividers and one named bar grille door per bay on knuckle hinges with a cam latch and a blank name card.

@3dassets5.6k tris · 1 ↓
Six Bed Ward Bay (Hospital Wards and Clinic Operations)

Six Bed Ward Bay (Hospital Wards and Clinic Operations)

A 12 by 8 metre six-bed ward bay: two facing rows of three beds, each with a bedside locker, over-bed table, drip stand, vital-signs monitor, bedhead services panel and cubicle curtain, inside a partition shell with a glazed doorway. Back-of-house equipment and mobility aids...

@3dassets11.8k tris
Gate Seating Row Back To Back (Airport Terminal and Ground Operations)

Gate Seating Row Back To Back (Airport Terminal and Ground Operations)

Eight seat gate lounge island: the same beam carrying two rows of four seats back to back, for the middle of a departure lounge.

@3dassets716 tris · 2 ↓
Kerb Section Red and White (Go Kart Track and Pit Lane)

Kerb Section Red and White (Go Kart Track and Pit Lane)

Four metre apex kerb, 0.5 m wide, rising from 50 mm at the track edge to 85 mm at its back lip, in white concrete with four red bands laid proud of the slope. Start and end kerb ports, so a run follows a corner in 4 m steps.

@3dassets72 tris
Truss bay segment (Space Station and Docking Bays)

Truss bay segment (Space Station and Docking Bays)

A 4 m aluminium truss bay on a 2.4 m square section: four longerons, ribbed bulkhead frames, cross bracing, corner end fittings, a utility box, an EVA rail and a grapple fixture.

@3dassets1.9k tris
Coxless Four Shell (Rowing Boathouse and Regatta Course)

Coxless Four Shell (Rowing Boathouse and Regatta Course)

Twelve-metre coxless four with four sliding stations and alternating port/starboard sweep riggers, open cockpit, closed tapered decks and a stern fin. Static unrigged shell.

@3dassets87.9k tris
Sliding Seat (Rowing Boathouse and Regatta Course)

Sliding Seat (Rowing Boathouse and Regatta Course)

Contoured padded sliding seat with four small rail rollers; matches the mounted rowing stations.

@3dassets620 tris