
About
Faceted cloud of three overlapping lobes sitting on a flat shadow base, the unexplored map cover used for fog of war tiles.
Scale contract: the icon fills a 1.0 m cube, centred on the origin in X and Z, resting at y=0 with the visual mass around y=0.5, and the glyph face pointing +Z. Scale it to taste; a HUD normally wants it far smaller than a metre.
Static geometry with chamfered edges and flat-shaded faces. No skinned rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Fog of war cap icon (3D Game UI Icons)” asset in my project. Model: https://cdn.3dassets.dev/assets/19046/v1/model.glb Asset page: https://3dassets.dev/assets/game-ui-icon-library-fog-cap-6a10254d Description: Faceted cloud of three overlapping lobes sitting on a flat shadow base, the unexplored map cover used for fog of war tiles. - Dimensions (X × Y × Z): 0.98 × 0.795 × 0.465 metres - Triangles: 484 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/19046/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Fog of war cap icon (3D Game UI Icons) with my AI development tools?
How do I get started?
Which game engines and tools can I use Fog of war cap icon (3D Game UI Icons) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Fog of war cap icon (3D Game UI Icons) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Fog of war cap icon (3D Game UI Icons)
Faceted cloud of three overlapping lobes sitting on a flat shadow base, the unexplored map cover used for fog of war tiles.