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About

Rising flame with a curled tip, a side lick and a broad hot base, in a warm emissive tone over a deep red shell.

Scale contract: the icon fills a 1.0 m cube, centred on the origin in X and Z, resting at y=0 with the visual mass around y=0.5, and the glyph face pointing +Z. Scale it to taste; a HUD normally wants it far smaller than a metre.

Static geometry with chamfered edges and flat-shaded faces. No skinned rig, animation, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Flame icon (Game UI icon library)” asset in my project.

Model: https://cdn.3dassets.dev/assets/8302/v1/model.glb
Asset page: https://3dassets.dev/assets/game-ui-icon-library-flame-93805ad9
Description: Rising flame with a curled tip, a side lick and a broad hot base, in a warm emissive tone over a deep red shell.

- Dimensions (X × Y × Z): 0.553 × 0.94 × 0.29 metres
- Triangles: 372
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/8302/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Flame icon (Game UI icon library)

Rising flame with a curled tip, a side lick and a broad hot base, in a warm emissive tone over a deep red shell.

Download asset · 19.9 KB

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