
About
Recurve bow seen from the side with a taut string, a grip block and a nocked arrow, for ranged attacks and archery skills.
Scale contract: the icon fills a 1.0 m cube, centred on the origin in X and Z, resting at y=0 with the visual mass around y=0.5, and the glyph face pointing +Z. Scale it to taste; a HUD normally wants it far smaller than a metre.
Static geometry with chamfered edges and flat-shaded faces. No skinned rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Bow glyph (Game UI icon library)” asset in my project. Model: https://cdn.3dassets.dev/assets/8329/v1/model.glb Asset page: https://3dassets.dev/assets/game-ui-icon-library-bow-glyph-68dada28 Description: Recurve bow seen from the side with a taut string, a grip block and a nocked arrow, for ranged attacks and archery skills. - Dimensions (X × Y × Z): 0.89 × 0.94 × 0.278 metres - Triangles: 1,152 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/8329/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Bow glyph (Game UI icon library)
Recurve bow seen from the side with a taut string, a grip block and a nocked arrow, for ranged attacks and archery skills.