
Loading model
About
Timber wayfinding sign with three blank direction boards ready for in-game destination labels.
Part of the Frontier Post collection. Dimensions: 1.65 m wide, 2.2 m high and 0.26 m deep. Uses metres with +Y up and +Z forward. The origin sits on the ground at the horizontal centre. Static mesh with no rig, animation or collision mesh. Shared collection colours support a consistent game environment. CC0 licensed for commercial and personal projects.
Part of Frontier Post.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Frontier trail signpost” asset in my project. Model: https://cdn.3dassets.dev/assets/243/v1/model.glb Asset page: https://3dassets.dev/assets/frontier-trail-signpost Description: Timber wayfinding sign with three blank direction boards ready for in-game destination labels. - Dimensions (X × Y × Z): 1.65 × 2.2 × 0.258 metres - Triangles: 120 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/243/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Frontier trail signpost with my AI development tools?
How do I get started?
Which game engines and tools can I use Frontier trail signpost with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Frontier trail signpost in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Frontier trail signpost
Timber wayfinding sign with three blank direction boards ready for in-game destination labels.