
About
Wet room screen: a 900 by 2000 mm glass panel in a chrome edge profile, standing in a floor channel with a bracing arm running back to the wall. Measured extent 0.970 x 2.012 x 0.470 m (X x Y x Z), metre units, +Y up, user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Wet room screen panel 900 (Fitted Kitchen and Bathroom Builder)” asset in my project. Model: https://cdn.3dassets.dev/assets/17897/v1/model.glb Asset page: https://3dassets.dev/assets/fitted-kitchen-and-bathroom-builder-wet-room-panel-86117276 Description: 900 by 2000 mm wet room screen on a floor channel with a chrome edge profile and a bracing arm to the wall. - Dimensions (X × Y × Z): 0.97 × 2.012 × 0.47 metres - Triangles: 296 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/17897/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Wet room screen panel 900 (Fitted Kitchen and Bathroom Builder)
900 by 2000 mm wet room screen on a floor channel with a chrome edge profile and a bracing arm to the wall.