
About
Breakfast bar worktop: 1800 by 950 by 40 mm with a rolled postform edge and two steel cantilever brackets under the overhang. Measured extent 1.800 x 0.205 x 0.950 m (X x Y x Z), metre units, +Y up, user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Kitchen breakfast bar worktop (Fitted Kitchen and Bathroom Builder)” asset in my project. Model: https://cdn.3dassets.dev/assets/17846/v1/model.glb Asset page: https://3dassets.dev/assets/fitted-kitchen-and-bathroom-builder-breakfast-bar-top-ba8e04ab Description: 1.8 m breakfast bar top, 950 mm deep and 40 mm thick, with a postformed rolled front edge and two angled support brackets. - Dimensions (X × Y × Z): 1.8 × 0.205 × 0.95 metres - Triangles: 256 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/17846/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Kitchen breakfast bar worktop (Fitted Kitchen and Bathroom Builder)
1.8 m breakfast bar top, 950 mm deep and 40 mm thick, with a postformed rolled front edge and two angled support brackets.