
About
Single-storey 6 x 4 m wall turret with lattice windows, loopholes and a hip-and-gable roof. Dimensions 7.40 x 5.21 x 5.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Single-Storey Turret (Hira-yagura) (Feudal Japan Castle Town)” asset in my project. Model: https://cdn.3dassets.dev/assets/26572/v1/model.glb Asset page: https://3dassets.dev/assets/feudal-japan-castle-town-turret-single-storey-f3646978 Description: Single-storey 6 x 4 m wall turret with lattice windows, loopholes and a hip-and-gable roof. - Dimensions (X × Y × Z): 7.4 × 5.21 × 5.4 metres - Triangles: 5.6k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/26572/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Single-Storey Turret (Hira-yagura) (Feudal Japan Castle Town)
Single-storey 6 x 4 m wall turret with lattice windows, loopholes and a hip-and-gable roof.