
About
The working yard behind the guild hall, closed on the south by a run of retaining wall and flanked by the open fronted smithy and the auction house. The hall has set its fittings out under the arcade for the day: the throne, the altar, the deposit box wall, the library case, a chest and the weapon rack. The smith works the anvil and quench trough, the brewer's vat and ale barrels stand at the other end, and crates, sacks, firewood and a pallet load fill the corners. Braziers and hanging lanterns light it. Beyond the yard wall a wolf, a goblin, a skeleton and a giant rat wait at the treeline. Metre units, +Y up, ground tiles at y = -0.14.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Guild Yard And Forge (Fantasy MMO City And Townsfolk)” asset in my project. Model: https://cdn.3dassets.dev/assets/32799/v1/model.glb Asset page: https://3dassets.dev/assets/fantasy-mmo-city-and-townsfolk-guild-yard-and-forge-10e99a01 Description: The working yard behind the guild hall, closed on the south by a run of retaining wall and flanked by the open fronted smithy and the auction house. The hall has set its fittings out under the arcade for the day: the throne, the altar, the deposit box wall, the library case,... - Dimensions (X × Y × Z): 35.643 × 13.04 × 26.849 metres - Triangles: 229k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/32799/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Guild Yard And Forge (Fantasy MMO City And Townsfolk)
The working yard behind the guild hall, closed on the south by a run of retaining wall and flanked by the open fronted smithy and the auction house. The hall has set its fittings out under the arcade for the day: the throne, the altar, the deposit box wall, the library case,...