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About
Site water bowser 3 m long on a two wheel chassis: a blue tank with steel bands, a filler hatch and a walkway, a pump set in a charcoal cabinet, a damping down hose on a reel that turns, a spray lance in its holster and red warning plates. Free 3D model for demolition, site clearance and construction game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.81 by 2.13 by 3.27 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Rigid node-transform clips: spin and wheel-roll. No skinning. The pump, the filter bowl and the lance are modelled solid, the cabinet does not open and the hose is modelled as a solid coil that travels with the reel; the reel and the road wheels turn. No plant manufacturer name or plate text appears anywhere. No plant manufacturer, demolition contractor or equipment brand name, badge or artwork anywhere: every livery is invented and every sign face and plate is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Towable dust suppression bowser (Demolition and Site Clearance)” asset in my project. Model: https://cdn.3dassets.dev/assets/35694/v1/model.glb Asset page: https://3dassets.dev/assets/demolition-and-site-clearance-demolition-and-site-clea-d761498c Description: Site water bowser 3 m long on a two wheel chassis: a blue tank with steel bands, a filler hatch and a walkway, a pump set in a charcoal cabinet, a damping down hose on a reel that turns, a spray lance in its holster and red warning plates. - Dimensions (X × Y × Z): 1.81 × 2.13 × 3.27 metres - Triangles: 1.4k - Animations: spin, wheel-roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35694/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Towable dust suppression bowser (Demolition and Site Clearance)
Site water bowser 3 m long on a two wheel chassis: a blue tank with steel bands, a filler hatch and a walkway, a pump set in a charcoal cabinet, a damping down hose on a reel that turns, a spray lance in its holster and red warning plates.