
Loading model
About
A USB-C dock: a low chamfered hub with four front ports, a side connector, status LED and a captive cable tail. Metre units, +Y up, the user side toward +Z. Resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “USB-C dock (Computers and Desk Gadgets)” asset in my project. Model: https://cdn.3dassets.dev/assets/38867/v1/model.glb Asset page: https://3dassets.dev/assets/computers-and-desk-gadgets-dock-usbc-69f9f68d Description: A USB-C dock: a low chamfered hub with four front ports, a side connector, status LED and a captive cable tail. - Dimensions (X × Y × Z): 0.202 × 0.03 × 0.075 metres - Triangles: 472 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38867/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use USB-C dock (Computers and Desk Gadgets) with my AI development tools?
How do I get started?
Which game engines and tools can I use USB-C dock (Computers and Desk Gadgets) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use USB-C dock (Computers and Desk Gadgets) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
USB-C dock (Computers and Desk Gadgets)
A USB-C dock: a low chamfered hub with four front ports, a side connector, status LED and a captive cable tail.