
Loading model
About
Open-front timber stall with striped canopy, counter and festive wreath. Original toy-like Christmas Village design, with a shared eight-material palette. Metre scale, Y-up, ground origin; static, texture-free geometry.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Christmas market stall (Christmas Village)” asset in my project. Model: https://cdn.3dassets.dev/assets/19773/v1/model.glb Asset page: https://3dassets.dev/assets/christmas-village-christmas-market-stall-4fcc8838 Description: Open-front timber stall with striped canopy, counter and festive wreath. - Dimensions (X × Y × Z): 2.32 × 2.76 × 1.65 metres - Triangles: 1.7k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/19773/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Christmas market stall (Christmas Village)
Open-front timber stall with striped canopy, counter and festive wreath.