
About
Bar counter 4.1 m long and 1.18 m tall: a panelled timber front with a dark stone top, a brass edge and a brass foot rail. Dimensions 4.35 x 1.18 x 1.13 m (X x Y x Z). Modular counter: origin centred at floor level, 4.0 m between joins; metre units, +Y up, +Z forward. Casino stylized palette of patterned carpet, felt, brass and chrome, no textures. Original graphics only. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Bar Counter (Casino Floor and Back Rooms)” asset in my project. Model: https://cdn.3dassets.dev/assets/27047/v1/model.glb Asset page: https://3dassets.dev/assets/casino-floor-and-back-rooms-bar-counter-116853f2 Description: Panelled bar counter with a stone top and a foot rail. - Dimensions (X × Y × Z): 4.35 × 1.18 × 1.125 metres - Triangles: 364 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27047/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Bar Counter (Casino Floor and Back Rooms)
Panelled bar counter with a stone top and a foot rail.