
About
A step through scooter on its side stand: a single seat, a flat floor pan, a legshield and a rear carrier rack. Dimensions 0.58 x 1.10 x 1.87 m (X x Y x Z). Origin centred on the footprint with the tyres resting at ground level; metre units, +Y up, +Z forward, wheel axles along X. Named pivots: wheel-front-right at (0, 0.24, 0.63); wheel-rear-right at (0, 0.24, -0.63). The stand, the steering head and the suspension are static; only the wheels turn. Rigid node-transform clips wheel-roll drive named nodes on their own pivots. No skinning and no skeleton. Original generic design: no manufacturer, model, badge, grille signature or wheel design is referenced and every number plate is blank. Realistic road palette of silver, deep blue, signal red, fleet white and graphite paint over dark rubber and plastic trim, tinted glazing, bright alloy, structural steel, grey cabin cloth and poured concrete, with emissive white, red, amber, blue and green lamp surfaces. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Scooter on its stand (Car Park and Road Vehicle Fleet)” asset in my project. Model: https://cdn.3dassets.dev/assets/32538/v1/model.glb Asset page: https://3dassets.dev/assets/car-park-and-road-vehicle-fleet-scooter-2e680ced Description: A step through scooter on its side stand: a single seat, a flat floor pan, a legshield and a rear carrier rack. Premium realistic road vehicle for modern city, driving and parking scenes. - Dimensions (X × Y × Z): 0.58 × 1.101 × 1.87 metres - Triangles: 7.8k - Animations: wheel-roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/32538/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Scooter on its stand (Car Park and Road Vehicle Fleet)
A step through scooter on its side stand: a single seat, a flat floor pan, a legshield and a rear carrier rack. Premium realistic road vehicle for modern city, driving and parking scenes.