
About
Spun mushroom vent with mounting flange, separated stalk and wide protective cap; identical to mounted cabin vents. Original canal navigation scenery. Metres, Y up, Z forward, ground-contact origin. Static scenery without water simulation, operating instructions or certified engineering dimensions.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Mushroom Roof Vent (Canal Boats and Lock Operations)” asset in my project. Model: https://cdn.3dassets.dev/assets/31646/v1/model.glb Asset page: https://3dassets.dev/assets/canal-boats-and-lock-operations-canal-boats-and-lock-o-0077d402 Description: Spun mushroom vent with mounting flange, separated stalk and wide protective cap; identical to mounted cabin vents. - Dimensions (X × Y × Z): 0.24 × 0.19 × 0.24 metres - Triangles: 1.5k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/31646/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Mushroom Roof Vent (Canal Boats and Lock Operations)
Spun mushroom vent with mounting flange, separated stalk and wide protective cap; identical to mounted cabin vents.