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About
A 5.7 m drive through bus wash portal: two steel uprights on charcoal bases, a head beam with a yellow warning band and three brushes, two vertical and one overhead, each its own spinning node. The water, the arches and the control panel are not modelled. Overall 5.700 x 5.100 x 1.675 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Named nodes on their own pivots: brush-l, brush-r, brush-top. Bus Station and City Transit / bustransit-lp-v1: faceted concrete and tarmac, brushed steel, blue glazing and three painted accents, with embedded procedural concrete maps and no custom shaders. Branding, route numbers and liveries are invented for this pack and copy no real operator. Rigid node-transform clips: spin. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Bus Wash Frame (Bus Station and City Transit)” asset in my project. Model: https://cdn.3dassets.dev/assets/34213/v1/model.glb Asset page: https://3dassets.dev/assets/bus-station-and-city-transit-bus-wash-frame-1ba07566 Description: A 5.7 m drive through bus wash portal: two steel uprights on charcoal bases, a head beam with a yellow warning band and three brushes, two vertical and one overhead, each its own spinning node. The water, the arches and the control panel are not modelled. - Dimensions (X × Y × Z): 5.7 × 5.1 × 1.675 metres - Triangles: 744 - Animations: spin - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34213/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Bus Wash Frame (Bus Station and City Transit)
A 5.7 m drive through bus wash portal: two steel uprights on charcoal bases, a head beam with a yellow warning band and three brushes, two vertical and one overhead, each its own spinning node. The water, the arches and the control panel are not modelled.