3DAssets.dev

Loading model

About

A 3.95 x 1.5 m kerbside shelter: four steel posts, a glazed back and end, a blue roof with a front fascia, a yellow perch rail and a red advertising case with a poster on each face closing the other end. Static. Overall 3.990 x 2.530 x 1.600 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Bus Station and City Transit / bustransit-lp-v1: faceted concrete and tarmac, brushed steel, blue glazing and three painted accents, with embedded procedural concrete maps and no custom shaders. Branding, route numbers and liveries are invented for this pack and copy no real operator. Static geometry; no rig, animation, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Bus Shelter with Advertising Panel (Bus Station and City Transit)” asset in my project.

Model: https://cdn.3dassets.dev/assets/34221/v1/model.glb
Asset page: https://3dassets.dev/assets/bus-station-and-city-transit-bus-shelter-with-ad-panel-3a7216ac
Description: A 3.95 x 1.5 m kerbside shelter: four steel posts, a glazed back and end, a blue roof with a front fascia, a yellow perch rail and a red advertising case with a poster on each face closing the other end. Static.

- Dimensions (X × Y × Z): 3.99 × 2.53 × 1.6 metres
- Triangles: 192
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34221/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Bus Shelter with Advertising Panel (Bus Station and City Transit)

A 3.95 x 1.5 m kerbside shelter: four steel posts, a glazed back and end, a blue roof with a front fascia, a yellow perch rail and a red advertising case with a poster on each face closing the other end. Static.

Download asset · 12.4 KB

More in Buildings & Architecture

Pile Dwelling (Bellroot Fen Floodward Marches)Animated

Pile Dwelling (Bellroot Fen Floodward Marches)

Two-level pile dwelling: enclosed furnished sleeping room over a clear full-length boat slip, braced corner piles, gabled reed roof and a solid supported entrance stair.

@3dassets38.7k tris · 11 ↓
Bellroot Sanctuary (Bellroot Fen Floodward Marches)Animated

Bellroot Sanctuary (Bellroot Fen Floodward Marches)

Living-root buttressed sanctuary with an eight-sided enclosed shrine, complete thick compound copper cap, central resonator plinth and radial worship benches.

@3dassets18.2k tris · 8 ↓
Flood Refuge Dormitory (Bellroot Fen Floodward Marches)Animated

Flood Refuge Dormitory (Bellroot Fen Floodward Marches)

Broad raised refuge with double supported entrance stairs and shared veranda, full gabled roof, four stacked communal bunk frames, bedding and a fitted dining corner.

@3dassets79.7k tris · 7 ↓
Reedworkers Longhouse (Bellroot Fen Floodward Marches)Animated

Reedworkers Longhouse (Bellroot Fen Floodward Marches)

Low barrel-vaulted longhouse with enclosed attic ends and louvre strips, fitted interior drying shelves and a separately supported side workshop canopy.

@3dassets59.5k tris · 7 ↓
Silt Survey Office (Bellroot Fen Floodward Marches)Animated

Silt Survey Office (Bellroot Fen Floodward Marches)

Hipped-roof survey office organised around a stocked central archive core, fitted measuring desk, reading bench and framed front observation lights. Complete roof underside and open entry.

@3dassets38.6k tris · 6 ↓
Hall Roller Door Bay (Car Factory Production Line)Animated

Hall Roller Door Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall bay with a 4.4 m roller shutter door, a modular industrial building panel for a car factory game asset kit.

@3dassets408 tris · 6 ↓
Hall Wall Cladding Bay (Car Factory Production Line)

Hall Wall Cladding Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall cladding bay in profiled white steel sheet, a modular industrial building panel for a car factory game asset kit.

@3dassets252 tris · 6 ↓
Causeway Watch Lodge (Bellroot Fen Floodward Marches)Animated

Causeway Watch Lodge (Bellroot Fen Floodward Marches)

Narrow watch lodge bridging a clear low causeway, with enclosed observation room, framed amber viewing lights, fitted desk and full roof over two masonry abutments.

@3dassets38.9k tris · 5 ↓
Flood Oath Hall (Bellroot Fen Floodward Marches)Animated

Flood Oath Hall (Bellroot Fen Floodward Marches)

Raised octagonal oath chamber with full conical reed roof, inward bench ring, joined perimeter piers and an open hinged entrance reached by supported stairs.

@3dassets26.8k tris · 5 ↓
Hall Roof Truss Bay (Car Factory Production Line)

Hall Roof Truss Bay (Car Factory Production Line)

Free 3D model of an 18 m parallel chord roof truss for a factory hall, a modular building girder for a car factory game asset kit.

@3dassets408 tris · 5 ↓
Gallery Arch Bay Lightwell Configuration (Gorgehold Survivor Gallery and Operations)

Gallery Arch Bay Lightwell Configuration (Gorgehold Survivor Gallery and Operations)

Same canonical gallery bay with deliberate central roof opening for the fitted daylight shaft.

@3dassets2.9k tris · 4 ↓
Mezzanine Stair (Car Factory Production Line)

Mezzanine Stair (Car Factory Production Line)

Free 3D model of a straight steel stair up to a 3.6 m mezzanine with yellow handrails, a modular access stair for a car factory game asset kit.

@3dassets660 tris · 4 ↓

Similar assets

Platform Shelter Unit (Bus Station and City Transit)

Platform Shelter Unit (Bus Station and City Transit)

A 4.3 x 2.6 m platform shelter: four steel posts, a glazed back and two glazed ends, a blue roof with a fascia across the open front and a yellow bench on charcoal legs along the back wall. Static.

@3dassets156 tris
Waiting Room Module (Bus Station and City Transit)Animated

Waiting Room Module (Bus Station and City Transit)

A 6 x 5 m glazed waiting room: a concrete plinth and back wall, glazed side walls, a glazed front with a hinged door leaf, a blue flat roof with its plant unit and a bench along the back. Modules butt end to end into a hall.

@3dassets192 tris
Bus Shelter (Battle Royale Town and Airfield)

Bus Shelter (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale town: a 4 m glazed bus shelter with a bench, a lit roof strip and a lit advertising panel.

@3dassets2.3k tris
Queue Rail End Post (Theme Park Rides and Coasters)

Queue Rail End Post (Theme Park Rides and Coasters)

End post for a queue barrier run: a steel post on a weighted cream base with a yellow finial and a stub rail, closing the open end of a line.

@3dassets232 tris
Four post vehicle lift with drive-on ramps (Car Repair Garage and MOT Workshop)

Four post vehicle lift with drive-on ramps (Car Repair Garage and MOT Workshop)

Four post drive-on lift with its runways at 1.1 m: blue columns on base plates, checker plate runways with wheel stops and a jacking beam between them, hinged ramps off the back end and a floor level power pack with its control box.

@3dassets1.4k tris
Bench and Partition Connector Cases (Downtown Office Interiors)

Bench and Partition Connector Cases (Downtown Office Interiors)

Independent aligned test assemblies proving every connector this pack defines: two bench runs joined bench-right to bench-left, a back-to-back pair joined bench-back to bench-back, a four-position run closed with an end bay, and a glazed partition run from an end post through...

@3dassets13.9k tris · 1 ↓
Bus Shelter (Retro Arcade and Mall 1989)

Bus Shelter (Retro Arcade and Mall 1989)

Bus shelter with glazed back, flat canopy and bench seat.

@3dassets96 tris
Partition run end post (Downtown Office Interiors)

Partition run end post (Downtown Office Interiors)

A 60 mm partition run end post, 2.6 m tall, closing a glazed run against a wall, with a glazing channel on its left face and three wall fixings.

@3dassets436 tris
Reception back wall with blank sign panel (Office Lobby and Building Facilities)

Reception back wall with blank sign panel (Office Lobby and Building Facilities)

A 3.0 m by 2.6 m reception back wall: five timber panel boards with shadow gaps, a blank raised sign panel on four standoffs carrying no lettering or mark, an accent light reveal and a dark skirting band.

@3dassets704 tris
Central Bus Station and High Street Stop (Bus Station and City Transit)

Central Bus Station and High Street Stop (Bus Station and City Transit)

A working city bus station on a 48 x 55 m plot laid in one continuous surface: six marked stand bays either side of an island platform, a canopy assembled over its back half on its own columns, shelters, stand totems, a departure board and benches along the platform, a glazed...

@3dassets9.9k tris
Dasher Board Panel, 2 m (Ice Hockey Arena and Locker Room)

Dasher Board Panel, 2 m (Ice Hockey Arena and Locker Room)

A 2 m dasher board module 1.07 m tall: a white kicked panel with a yellow kick plate on the ice face, a blue cap rail and two steel back posts. Panels butt on the 2 m module through board-left and board-right, so a run closes a rink and the glass module drops on top.

@3dassets320 tris
Pedestrian Guard Rail Section (Bus Station and City Transit)

Pedestrian Guard Rail Section (Bus Station and City Transit)

A 2 m bay of pedestrian guard rail: two end posts, a steel top rail, a blue middle rail and three infill bars. Bays butt end to end along a kerb.

@3dassets148 tris