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About
Timber hide box 480 mm wide with a round entrance, an overhanging lid and a green cushion inside, the quiet corner a nervous cat is given in a pen or an isolation unit. Free 3D model for boarding kennels, cattery, animal rescue and veterinary game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.51 by 0.46 by 0.47 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static prop; the lid is modelled fixed to the box and the cushion is a solid. No animals are modelled in this pack: the catalogue's own cat, dog and pet packs supply those, and this is the facility that houses them. No kennel, cattery, charity or pet brand names, badges or artwork anywhere: every card, label and sign is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Hide box (Boarding Kennels and Cattery)” asset in my project. Model: https://cdn.3dassets.dev/assets/35554/v1/model.glb Asset page: https://3dassets.dev/assets/boarding-kennels-and-cattery-boarding-kennels-and-catt-7e467fef Description: Timber hide box 480 mm wide with a round entrance, an overhanging lid and a green cushion inside, the quiet corner a nervous cat is given in a pen or an isolation unit. - Dimensions (X × Y × Z): 0.51 × 0.457 × 0.47 metres - Triangles: 240 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35554/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Hide box (Boarding Kennels and Cattery) with my AI development tools?
How do I get started?
Which game engines and tools can I use Hide box (Boarding Kennels and Cattery) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Hide box (Boarding Kennels and Cattery) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Hide box (Boarding Kennels and Cattery)
Timber hide box 480 mm wide with a round entrance, an overhanging lid and a green cushion inside, the quiet corner a nervous cat is given in a pen or an isolation unit.