
About
Timber nest box with a front entrance hole, a perch peg and a hinged sloping lid on a piano hinge, for ringing and cleaning. Overall 0.402 x 0.417 x 0.371 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Nest box (Birds and Reptiles HD)” asset in my project. Model: https://cdn.3dassets.dev/assets/28125/v1/model.glb Asset page: https://3dassets.dev/assets/birds-and-reptiles-hd-nest-box-2e3a0319 Description: Timber nest box with a front entrance hole, a perch peg and a hinged sloping lid on a piano hinge, for ringing and cleaning. - Dimensions (X × Y × Z): 0.402 × 0.417 × 0.371 metres - Triangles: 456 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28125/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Nest box (Birds and Reptiles HD) with my AI development tools?
How do I get started?
Which game engines and tools can I use Nest box (Birds and Reptiles HD) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Nest box (Birds and Reptiles HD) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Nest box (Birds and Reptiles HD)
Timber nest box with a front entrance hole, a perch peg and a hinged sloping lid on a piano hinge, for ringing and cleaning.