{"data":{"id":"35554","slug":"boarding-kennels-and-cattery-boarding-kennels-and-catt-7e467fef","title":"Hide box (Boarding Kennels and Cattery)","summary":"Timber hide box 480 mm wide with a round entrance, an overhanging lid and a green cushion inside, the quiet corner a nervous cat is given in a pen or an isolation unit.","description":"Timber hide box 480 mm wide with a round entrance, an overhanging lid and a green cushion inside, the quiet corner a nervous cat is given in a pen or an isolation unit. Free 3D model for boarding kennels, cattery, animal rescue and veterinary game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.51 by 0.46 by 0.47 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static prop; the lid is modelled fixed to the box and the cushion is a solid. No animals are modelled in this pack: the catalogue's own cat, dog and pet packs supply those, and this is the facility that houses them. No kennel, cattery, charity or pet brand names, badges or artwork anywhere: every card, label and sign is blank.","status":"published","url":"https://3dassets.dev/assets/boarding-kennels-and-cattery-boarding-kennels-and-catt-7e467fef","cdnUrl":"https://cdn.3dassets.dev/assets/35554/v1/model.glb","downloadUrl":"https://3dassets.dev/download/boarding-kennels-and-cattery-boarding-kennels-and-catt-7e467fef","thumbnailUrl":"https://cdn.3dassets.dev/assets/35554/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/35554/v1/poster.webp","blurhash":"UJC?#_-:8yVs*IWBQ.ozJVRQM|X7W;b]WCiw","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28844,"triangles":240,"vertices":558,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.2549999952316284,-0.000011256947091586866,-0.235015254860071],"max":[0.2549999952316284,0.4571985248146565,0.235015254860071]},"sizeMeters":[0.51,0.457,0.47],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T16:31:07.984Z","updatedAt":"2026-09-11T16:31:08.084Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/35554/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HideBoxBoardingKennelsAndCattery(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/35554/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/35554/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/35554/v1/model.glb\" alt=\"Hide box (Boarding Kennels and Cattery)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35554/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/35554/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}