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About
Sandstone grinding wheel 0.7 m across turning in its water trough on an oak frame, driven by a foot treadle and a crank, with a seat board across the back for the smith who is grinding. Free 3D model for medieval, crafting and village game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.22 by 1.13 by 0.84 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Rigid node-transform clips: spin and tilt. No skinning. The crank throw and the connecting rod are modelled solid and stay where they are: a crank linkage needs a joint at each end and neither is reachable with one rigid node transform, so the stone turns and the treadle rocks independently. The water in the trough is a flat solid surface. No maker's names, marks or readable writing anywhere: every stamp and mark is an abstract shape.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Treadle grindstone, 1.2 m (Blacksmith Forge and Armoury)” asset in my project. Model: https://cdn.3dassets.dev/assets/37585/v1/model.glb Asset page: https://3dassets.dev/assets/blacksmith-forge-and-armoury-blacksmith-forge-and-armo-d2dc5b62 Description: Sandstone grinding wheel 0.7 m across turning in its water trough on an oak frame, driven by a foot treadle and a crank, with a seat board across the back for the smith who is grinding. - Dimensions (X × Y × Z): 1.22 × 1.13 × 0.84 metres - Triangles: 456 - Animations: spin, tilt - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37585/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Treadle grindstone, 1.2 m (Blacksmith Forge and Armoury)
Sandstone grinding wheel 0.7 m across turning in its water trough on an oak frame, driven by a foot treadle and a crank, with a seat board across the back for the smith who is grinding.