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About
Forged leg vice: a fixed jaw strapped to an oak post with its leg carried down onto a stone pad, a moving jaw on the box screw, a hand lever through the screw head and the spring that opens it, sized for hot work. Free 3D model for medieval, crafting and village game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.40 by 1.56 by 0.69 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Rigid node-transform clips: open and close. No skinning. The leaf spring, the mounting straps and the wedge under the leg are modelled solid; only the moving jaw travels on the screw. No maker's names, marks or readable writing anywhere: every stamp and mark is an abstract shape.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Leg vice on a bench post, 1.25 m (Blacksmith Forge and Armoury)” asset in my project. Model: https://cdn.3dassets.dev/assets/37572/v1/model.glb Asset page: https://3dassets.dev/assets/blacksmith-forge-and-armoury-blacksmith-forge-and-armo-bdaab8b3 Description: Forged leg vice: a fixed jaw strapped to an oak post with its leg carried down onto a stone pad, a moving jaw on the box screw, a hand lever through the screw head and the spring that opens it, sized for hot work. - Dimensions (X × Y × Z): 0.4 × 1.56 × 0.69 metres - Triangles: 372 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37572/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Leg vice on a bench post, 1.25 m (Blacksmith Forge and Armoury)
Forged leg vice: a fixed jaw strapped to an oak post with its leg carried down onto a stone pad, a moving jaw on the box screw, a hand lever through the screw head and the spring that opens it, sized for hot work.