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About
Polished steel planishing stake on a T head set in an oak block, with a bench mandrel beside it and a curved plate laid over the head, the tool that takes the hammer marks out of raised armour. Free 3D model for medieval, crafting and village game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.88 by 0.92 by 0.44 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static stake; the plate rests on the head. No maker's names, marks or readable writing anywhere: every stamp and mark is an abstract shape.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Planishing stake in a block, 0.84 m (Blacksmith Forge and Armoury)” asset in my project. Model: https://cdn.3dassets.dev/assets/37598/v1/model.glb Asset page: https://3dassets.dev/assets/blacksmith-forge-and-armoury-blacksmith-forge-and-armo-46bbdac6 Description: Polished steel planishing stake on a T head set in an oak block, with a bench mandrel beside it and a curved plate laid over the head, the tool that takes the hammer marks out of raised armour. - Dimensions (X × Y × Z): 0.88 × 0.92 × 0.44 metres - Triangles: 252 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37598/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Planishing stake in a block, 0.84 m (Blacksmith Forge and Armoury)
Polished steel planishing stake on a T head set in an oak block, with a bench mandrel beside it and a curved plate laid over the head, the tool that takes the hammer marks out of raised armour.