
About
Oak mirror station with framed reflective face, raised counter, cabinet door and a chrome bar pull; rigid cabinet supports the mirror. Dimensions 1.14 × 2.06 × 0.49 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Burgundy leather, polished chrome, warm oak and black tool polymer. Mirror and translucent faces are material approximations rather than physically accurate optical simulation. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Wall Mirror Station (Barbershop and Hair Salon)” asset in my project. Model: https://cdn.3dassets.dev/assets/29640/v1/model.glb Asset page: https://3dassets.dev/assets/barbershop-and-hair-salon-wall-mirror-station-e00261e6 Description: Oak mirror station with framed reflective face, raised counter, cabinet door and a chrome bar pull; rigid cabinet supports the mirror. - Dimensions (X × Y × Z): 1.135 × 2.06 × 0.492 metres - Triangles: 3.0k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29640/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Wall Mirror Station (Barbershop and Hair Salon)
Oak mirror station with framed reflective face, raised counter, cabinet door and a chrome bar pull; rigid cabinet supports the mirror.