
About
Service camera with a supported cantilever bracket, weather hood, recessed lens bezel and cable exit. Original automated vehicle storage and retrieval machinery. Metres, Y up, Z forward, ground-contact origin. Static model; no routing simulation or structural/safety certification claims.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Service Camera Bracket (Automated Parking and Vehicle Retrieval)” asset in my project. Model: https://cdn.3dassets.dev/assets/30378/v1/model.glb Asset page: https://3dassets.dev/assets/automated-parking-and-vehicle-retrieval-automated-park-5a47bf34 Description: Service camera with a supported cantilever bracket, weather hood, recessed lens bezel and cable exit. - Dimensions (X × Y × Z): 0.18 × 0.255 × 0.425 metres - Triangles: 912 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30378/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Service Camera Bracket (Automated Parking and Vehicle Retrieval)
Service camera with a supported cantilever bracket, weather hood, recessed lens bezel and cable exit.