
About
Sandbag wall straight 3.0 m long and 1.14 m tall in six staggered courses, tapering slightly to the top. Dimensions 3.06 x 1.14 x 0.62 m (X x Y x Z). Modular wall bay: origin centred at ground level, 3.0 m between joins; metre units, +Y up, +Z forward. Field palette of muted olive, sand, steel and canvas, no textures. Original design with generic markings only. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Sandbag Wall Straight (Tanks, Military Vehicles and Field Camp)” asset in my project. Model: https://cdn.3dassets.dev/assets/23694/v1/model.glb Asset page: https://3dassets.dev/assets/armoured-column-and-field-camp-sandbag-wall-straight-1f32a2f5 Description: Straight sandbag wall in six staggered courses. - Dimensions (X × Y × Z): 3.06 × 1.14 × 0.62 metres - Triangles: 468 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/23694/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Sandbag Wall Straight (Tanks, Military Vehicles and Field Camp)
Straight sandbag wall in six staggered courses.