
About
End cap module with the station entrance: one docking collar into the run and a hinged insulated personnel door in the opposite face, under a marker lamp, with a heavy jamb and a grab bar. Dimensions 4.00 by 2.89 by 4.17 m (X by Y by Z). Metre units, +Y up, +Z front; the origin sits on the ground at the footprint centre unless stated otherwise. Wind blown snow, packed track snow, blue glacier ice, dark teal and safety orange station cladding, off white insulated panel, galvanised steel, gunmetal, black polymer, white and grey and teal cold weather cloth, warm window glow and cold blue marker light. Rigid node-transform clips open, close drive the named parts on their own pivots. There is no skinning and no skeleton; every other surface is static. Original design: it carries no maker, station or product name, and no badges, lettering or logos. The door leaf is the only moving part; the jamb, the lamp and the cladding are static.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Habitat Module Door Cap (Arctic Station FPS Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/28470/v1/model.glb Asset page: https://3dassets.dev/assets/arctic-station-fps-kit-habitat-module-door-cap-2faf683b Description: Free 3D model of a modular arctic research station habitat module for an FPS game, a 4 m bay with docking collars and a snow capped roof. Measures 4.00 by 2.89 by 4.17 m. - Dimensions (X × Y × Z): 4 × 2.892 × 4.172 metres - Triangles: 16.9k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28470/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Habitat Module Door Cap (Arctic Station FPS Kit)
Free 3D model of a modular arctic research station habitat module for an FPS game, a 4 m bay with docking collars and a snow capped roof. Measures 4.00 by 2.89 by 4.17 m.