
About
A self-propelled forage harvester with a wide grass pick-up front, feed rollers, glazed cab, rear engine deck and a swan-neck discharge spout swung over the left shoulder. Measures 4.55 by 3.50 by 6.36 m (X by Y by Z), metre units, +Y up, +Z forward, resting on y=0. Named nodes with their own pivots: discharge-spout, cab-door-left, cab-door-right, wheel-front-right, wheel-front-left, wheel-rear-right, wheel-rear-left. Rigid node-transform clips: open, close and wheel-roll. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Self-propelled forage harvester (Arable Fields and Farm Machinery)” asset in my project. Model: https://cdn.3dassets.dev/assets/16849/v1/model.glb Asset page: https://3dassets.dev/assets/arable-fields-and-farm-machinery-forage-harvester-7ddf43c9 Description: A self-propelled forage harvester with a wide grass pick-up front, feed rollers, glazed cab, rear engine deck and a swan-neck discharge spout swung over the left shoulder. - Dimensions (X × Y × Z): 4.55 × 3.501 × 6.358 metres - Triangles: 6.6k - Animations: open, close, wheel-roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/16849/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Self-propelled forage harvester (Arable Fields and Farm Machinery)
A self-propelled forage harvester with a wide grass pick-up front, feed rollers, glazed cab, rear engine deck and a swan-neck discharge spout swung over the left shoulder.