
About
A 1.7 m by 2.5 m platform on a 1.5 m wheeled chassis with four solid tyres, a control box and an amber band. Two crossed steel arms cross on a pin at 0.95 m and a ram sits under the crossing. Overall size 1.77 x 2.54 x 2.5 m in metres, +Y up, +Z forward, resting on y=0. Nodes armA and armB pivot on the crossing pin at y=0.95 and also rise with it; node deck translates on Y. Clips: open raises the deck 0.83 m over 1.8 s while the arms open 28 degrees each, close lowers it. Node TRS animation on named nodes only; no skinned rig, skeleton, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Self propelled scissor lift (Animated Mechanisms Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/24598/v1/model.glb Asset page: https://3dassets.dev/assets/animated-mechanisms-kit-scissor-lift-3793b643 Description: Wheeled scissor lift with a hazard banded chassis, a crossed arm pair on a central pin, a lift ram and a railed deck with a kick plate. The deck rises 0.83 m. - Dimensions (X × Y × Z): 1.77 × 2.54 × 2.5 metres - Triangles: 760 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/24598/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Self propelled scissor lift (Animated Mechanisms Kit)
Wheeled scissor lift with a hazard banded chassis, a crossed arm pair on a central pin, a lift ram and a railed deck with a kick plate. The deck rises 0.83 m.