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About
A 4 m module of loose scree: the hillside rises from ground level at the front to 2.4 m at the back, with broken stone lying down the slope. Modules sit behind the top terrace row to carry the ground on up the mountain. Overall 4.031 x 2.425 x 4.000 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Andean Terraces and Stone Village / highland-lp-v1: flat shaded grey stone, tilled earth, dry olive turf, straw thatch, dark timber, fired clay and one dyed red cloth, with an embedded procedural stone map and no custom shaders. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
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Use the “Scree Slope (Andean Terraces and Stone Village)” asset in my project. Model: https://cdn.3dassets.dev/assets/38228/v1/model.glb Asset page: https://3dassets.dev/assets/andean-terraces-and-stone-village-scree-slope-fba0a921 Description: A 4 m module of loose scree: the hillside rises from ground level at the front to 2.4 m at the back, with broken stone lying down the slope. Modules sit behind the top terrace row to carry the ground on up the mountain. - Dimensions (X × Y × Z): 4.031 × 2.426 × 4 metres - Triangles: 204 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38228/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Scree Slope (Andean Terraces and Stone Village)
A 4 m module of loose scree: the hillside rises from ground level at the front to 2.4 m at the back, with broken stone lying down the slope. Modules sit behind the top terrace row to carry the ground on up the mountain.