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About
Branching raised mineral ribs spread from one corner of the ground. Original voxel biosphere study, metres, +Y up, +Z front. Static mesh; no rig, animation, collision or simulated biological behaviour.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Erosion fan tile (Alien Biosphere)” asset in my project. Model: https://cdn.3dassets.dev/assets/4081/v1/model.glb Asset page: https://3dassets.dev/assets/alien-biosphere-erosion-fans-e60c7323 Description: Branching raised mineral ribs spread from one corner of the ground. - Dimensions (X × Y × Z): 4 × 0.4 × 4 metres - Triangles: 2.0k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/4081/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Erosion fan tile (Alien Biosphere)
Branching raised mineral ribs spread from one corner of the ground.